Weirdboy

Unit Overview
In both Classic and Regicide game modes the Weirdboy fills the equivalent role of the Queen in chess. Able to manoeuvre and attack with great flexibility and power, they summon wild arcs of cracking green lightning as their weapons.

Weirdboyz are unfortunate Orks that are attuned to the latent psychic energy of their fellow greenskins. Most such Orks meet a miserable end as this energy builds up and their heads explode - but those who learn to harness this raw WAAAGH! energy become something else entirely...

The Queen is a very flexible piece capable of moving any number of squares horizontally, vertically, or diagonally; so long as its move is not blocked by other pieces. Whilst considered to be the most powerful piece on the board, its power is also a liability as losing it places a player at a distinct disadvantage. The Queen captures enemy pieces by ending its move on their square.